Vray NEXT For 3DS Max Design (Perpetual)

1,600.00 SG$ 1600.0 SGD

1,600.00 SG$

Add to Cart

Introducing the next generation of rendering.


This page lists many of V-Ray's advanced features.

Page Contents

Overview


At the heart of V-Ray is its superior image sampling and global illumination tools which facilitate photorealism and support advanced production pipelines. V-Ray has many advanced features in addition to these core features.

Listed below are only some of V-Ray's advanced features. For a full list of all V-Ray modules and options, please see the help index.

For a comparison of the V-Ray features available in recent releases, please see the V-Ray Feature Comparison Chart.

Note: All features are subject to change without special notice.

Core Architecture


  • Multi-platform, object-oriented API
  • Fully multithreaded core
  • Unified sampling system based on Schlick sampling
  • Distributed rendering
  • Efficient shading system specifically optimized for ray-tracing
  • Modular architecture – many components of the system can be replaced with custom ones

Render output


  • Support for full HDR floating-point output
  • Multi-layer OpenEXR
  • Deep OpenEXR 2
  • Direct rendering to disk for very large output resolutions

Geometry


  • Efficient geometry handling
  • True instance rendering
  • On-demand dynamic geometry creation
  • On-demand geometry loading from disk files
  • Displacement mapping
  • Catmull-Clark and Loop subdivision surfaces
  • Extensible with custom geometric primitives through the V-Ray SDK
  • Hair rendering (3ds Max Hair&Fur, Ornatrix, HairFarm support)
  • Alembic support (meshes, curves, particles)

Image Sampling


  • Several different image sampling methods
  • Progressive rendering
  • Full-scene antialiasing
  • Support for additional render elements (diffuse, reflection, GI, etc.)
  • Advanced color (tone) mapping controls
  • Extensible with custom image samplers through the V-Ray SDK

Illumination


  • Physically accurate full global illumination solutions
  • Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
  • Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
  • Physically accurate area lights
  • Efficient illumination from HDR environments
  • Procedural sun & sky models
  • Extensible with custom lights through the V-Ray SDK

Shaders


  • Physically plausible materials
  • Blurry reflections/refractions
  • Accurate highlights
  • Sub-surface scattering
  • Support for efficient material layering
  • Extensible with custom shaders through the V-Ray SDK

Camera Effects


  • Depth-of-field with bokeh effects, with support for custom bitmap-driven aperture shape
  • Accurate motion blur
  • Physical camera model
  • Extensible with custom cameras through the V-Ray SDK

Extras


  • Toon effect
  • Fur generator/raytracer
  • Extended matte/shadow capabilities
  • Support for Render-to-Texture mode of 3ds Max
  • VRaySphereFade to isolate only specific portions of the scene for compositing
  • Interactive rendering
  • Interactive GPU rendering
  • CPU and GPU-accelerated Denoiser
  • Support for openVDB, Field3D, and PhoenixFD cache files through Volume Grid (which also includes probabilistic shading)

Frame Buffer


  • V-Ray specific frame buffer with integrated color corrections and display of multiple rendering elements
  • Direct rendering to disk for extremely large images, either as OpenEXR files or as .vrimg files

 



This page provides information on what hardware and operating systems are required for V-Ray to work properly.

Page Contents

Overview


Please make sure that your system fulfills the requirements listed below before installing V-Ray.

Requirements


The requirements listed here are for the latest version of V-Ray in 3ds Max


ProcessorIntel® 64-bit or compatible processor with SSE2 support
RAM4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
Operating systemMicrosoft® Windows® 7 (SP1), Windows 8.1, or Windows 10 Professional operating system
Autodesk® 3ds Max3ds Max® 2013/3ds Max Design® 2013, 2014, 2015, 2016, 2017, and 2018 (64-bit)
USB portRequired for hardware lock, preferably USB 2.0
TCP/IPOnly IPv4 is supported. IPv6 is currently not supported.


Note: V-Ray 3.6 requires V-Ray License server 4.4.1