3DS Max


3D modeling, animation, and rendering software

3ds Max® 3D modeling and rendering software helps you create massive worlds in games, stunning scenes for design visualization, and engaging virtual reality experiences.


3ds Max + Revit (video: 3:03 min.)

Model your design and layout in Revit and use 3ds Max to add final details. 3ds Max preserves model geometry, lights, materials, and other metadata from Revit projects.

3ds Max + Arnold

Use Arnold with 3ds Max to render stunning design visualizations. Use the virtual reality-ready camera to create immersive experiences.

Why 3ds Max

Easy, robust modeling

Create, shape, and define a range of environments and detailed characters.

High-end rendering

3ds Max works with most major renderers—including Arnold, V-Ray, and Iray—to help create striking scenes and visuals.

Efficient 3D animation

Build imaginative characters and realistic scenes for games, architecture, and product design.

Flexible interoperability

Revit, Inventor, and Fusion 360, as well as SketchUp, Unity, and Unreal, all work with 3ds Max.

What's new

Arnold for 3ds Max

The MAXtoA plug-in is integrated into 3ds Max, giving you access to the latest Arnold features.

Fluid simulation

Create realistic liquid behaviors directly in 3ds Max.

Open Shading Language

Create Open Shading Language (OSL) maps, from simple math nodes all the way up to fully procedural textures.

Shape Boolean object

Create parametric Boolean operations on 2 or more splines for open or closed shapes using the familiar UI from 3D Booleans.

3ds Max 2019 modeling and rendering software

Produce professional-quality 3D animations, renders, and models with 3ds Max® software. An efficient toolset helps you create better 3D and virtual reality (VR) content in less time.

3D animation and dynamics

3ds Max Fluids

Create realistic liquid behaviors directly in 3ds Max.

Motion Paths

Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.

Character animation and rigging tools

Create procedural animation and character rigging with CAT, biped, and crowd animation tools.

General animation tools

Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.

Max Creation Graph controllers

Author animation controllers, using a new generation of animation tools that you can create, modify, package, and share.

Particle Flow effects

Create sophisticated particle effects such as water, fire, spray, and snow.

Simple simulation data import

Animate simulation data in CFD, CSV, or OpenVDB formats.

Geodesic Voxel and Heatmap skinning

Quickly and easily generate better skin weighting.

3D rendering

3ds Max Interactive

Access integrated tools for creating VR visualizations without leaving your 3ds Max workspace.

Arnold for 3ds Max

The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.

Physical Camera

Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure, and other options.

Improved ActiveShade rendering

Iterate quickly with interactive rendering.

Autodesk Raytracer Renderer (ART)

Create accurate images of architectural scenes.

Scene layout in VR

Edit scenes directly from within VR in 3ds Max Interactive, and see updates pushed back to 3ds Max in real time.

UI, workflow, and pipeline

Asset Library

Access 3D content on your local computer and network in a single view, making content instantly searchable.

Improved pipeline tools integration

Gain tighter integration with several pipeline tools with an extended and improved Python/.NET toolset.

Smart asset packaging

Create, share, and update portable assets that are flexible, connected, and react to changes in design data.

Modern UI and workspaces

Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.

Scene Converter

Seamlessly move from one renderer to another.

CivilView workflow update

Vehicles created in CivilView now support the 3ds Max physical material, reducing conversion and simplifying rendering.

Autodesk Viewer workflow

Share models and review feedback online with the Autodesk Viewer directly from the 3ds Max interface.

Updated project tools

Create new projects with greater folder structure flexibility, smarter project switching, and store custom data.

3D modeling, texturing, and effects

Spline workflows

Create and animate geometry in several intuitive ways with new and enhanced spline tools.

Data Channel Modifier

Extract information directly from a model, which you can use to help inform other types of modifications.

Blended Box Map

Morph visible seams by blending as many as six materials applied to an object.

Mesh and surface modeling

Efficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.

Hair and Fur modifier

Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.

Open Shading Language support

Create OSL maps in the material editor from simple math nodes to procedural textures.

Shape Boolean

Create parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.

Procedural wood texture

Create a wood texture for a variety of wood types, growth rates, and finishes based on the wood texture from Fusion 360.

Autodesk 3ds Max 2019 software is supported on the following 64-bit operating systems and at a minimum, requires a system with the following 64-bit hardware:

Software
Operating System Microsoft® Windows® 7 (SP1), Windows 8, Windows 8.1, and Windows 10 Professional operating system
Browser Autodesk recommends the latest version of the following web browsers for access to online supplemental content:
  • Microsoft® Edge
  • Google Chrome™
  • Microsoft® Internet Explorer®
  • Mozilla® Firefox®
 
Hardware
CPU 64-bit Intel® or AMD® multi-core processor with SSE4.2 instruction set
Graphics Hardware Refer to 3ds Max Certified Hardware for a detailed list of recommended systems and graphics cards
RAM 4 GB of RAM minimum (8 GB or more recommended)
Disk Space 6 GB of free disk space for install
Pointing Device Three-button mouse